AI Insights · Timothy · July 2022
Top 5 3D Realistic Games in Oceania Q2 2022
Explore the performance of the top 5 3D realistic games in Oceania during Q2 2022, featuring insights on weekly revenue, downloads, and active users.
In the second quarter of 2022, the top 5 3D realistic games in Oceania showed varied performance trends across weekly revenue, downloads, and active users. This data is sourced from Sensor Tower, a leading provider of market intelligence and insights.
State of Survival: Zombie War by FunPlus International AG experienced fluctuating weekly revenue, peaking at around $328K in mid-April before slightly declining to $226K by the end of June. Weekly downloads saw a noticeable decrease from approximately 10K in mid-April to around 4.4K at the end of June. Active users also showed a declining trend from roughly 28.5K to 19.6K during the same period.
PUBG MOBILE from Tencent Mobile International Limited maintained a steady revenue stream, peaking at $368K in late March and ending the quarter at $162K. Downloads remained relatively stable around 6K to 7K per week, while active users hovered around the 105K mark, showing minor fluctuations throughout the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. demonstrated consistent weekly revenue, starting at $210K and ending at $152K. Weekly downloads varied between 7K and 8K, while active users remained stable around 165K to 185K, with slight dips towards the end of the quarter.
Age of Origins: Tower Defense from Hong Kong Ke Mo software Co., Limited saw a gradual increase in weekly revenue, reaching up to $88K in mid-June. Downloads, however, remained modest, peaking at around 3.2K per week. Active users showed a steady increase from 18.3K at the beginning of the quarter to 21.7K by the end of June.
Diablo Immortal by Blizzard Entertainment, Inc., launched in June 2022, experienced a strong start with weekly revenue hitting $240K in its first week. Downloads saw a significant drop from 140K in the launch week to around 9.5K by the end of June. Active users also decreased from 126K in the launch week to approximately 60K by the end of the month.
For a more detailed analysis and additional insights, visit Sensor Tower.